![]() After you’ve downloaded it and put it somewhere, open Mine-imator and click the “+” button up there.ĥ. #Mine imator rig download downloadĭo NOT click on ads! Click on the download instead.ĥ. It will send you to a file downloading site. There will be a download link where the page of the rig is.ģ.Search for any Mine-imator rig out there.Ģ.Here is the following tutorial on how to download rigs: Rigs are wonderful stuff you can get for any 3D program, including Mine-imator. You can also download rigs from the internet. You can also import chunks from worlds to the program, which is very cool. You can create shapes and attach them to a base object (called a “parent object”) to make cool features like fingers, details, and weapons. You can also pose creatures, players and rigs (I’ll tell you more about rigs later) to make a scene for a render. You have an animation bar and you can click on a frame and move anything in the project and it will animate. Mine-imator is a Minecraft animating program that is very easy to use, though you can step up to more advanced things later. gif animation:įor today, I am going to do a review of Mine-imator. This is an example of a human rig I made with Mine-imator, along with a. For example, if you decide to parent a cube to a human’s body and want it to stay on the lower part of the bend, go to properties and uncheck “Upper half”.Īfter you’re finished with it, you can post it to a website called Mine-imator Forums () where people can view it and download it, but make sure not to post random stuff or post silly things because the community there is brutal and you can have negative reputation if enough people downvotes your posts. You can do this thing on other body parts too, just make sure when in a part where in can bend, go to properties to switch parts. If you’re good enough you can make something like this on the arm (made by me): Just use Blend color for now because we’re not using Mix Percent, and putting on a color with Mix color won’t do anything for now.īasically spawn a cube, resize, recolor and repeat. Mix Percent, you’ll have to discover that on your own. For Alpha, it sets your object’s opacity. ![]()
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